>>2729944>No CraftingMad lad
Well in the Imperial Guard you have plenty of moment where secondary stats like Streetwise, Trading and Persuasion can be used.
My original build for Imperial Guard without lore is :
Mercenary/Drifter
8/8/7/7/6/4
Spear/Sword + Block and Alchemy (for strong poison, strong black powder bombs and berserk potion), get 10 Block asap while having a 2/3 ratio with Spear/Sword. The rest goes to Alchemy (and Crafting if you wish too but I prefer Streetwise and Trading). My usual gear is Kadmos' spear/Dreamwever and Impenetrable Shield from the Shield merchant (or Kadmos Shield is very good in 1vs1 fights) + Either Al-Sahir's Armor or the Lorica Blue Steel from the merchant and Kadmos' Helmet.
6 Intelligence is very useful to get an early promotion early on. And you can trade one point of Perception to go in Strength or Constitution for more damage but keep Perception high for better THC and to get the Air Mantra in Teron.
Keep your Power Modules, you need 3 of them to have a fully upgraded Power Armor (1 from the Aurelian mines, 2 from Harran Pass you need 300 gold, 1 from Curio merchant you 1500 gold, 1 from Ancient Site where there is Flying Machine, 2 if you have 4 Lockpicks in the Well in Maadoran).
If you dont want Power Armor, Widowmaker armor is the best and combine it with Impenetrable.
If you want a better Cellular Regen, get 10 Alchemy asap and craft your own Lich potion.
Have fun lad, there is also another way to play but its more min maxxing and more frustration.