An update for people who probably don't care
It's not that evasion doesn't work, it does, it's that a significant amount of attacks in the game are "skills" even if they look like regular attacks, and a lot of those "skills" bypass evasion outright.
The only thing you're avoiding naturally are regular attacks and there's a surprisingly small number of those amongst most bosses and a good deal of enemies. In other words, if you want to use Perrielle before end game, you absolute buffoon, you would have to wait until you got an ability to raise all of her resistances to help soak the damage she's going to receive that will completely bypass her evasion and primary function. So basically only after you got CJ and can farm the super golem.
Taunt also seemingly doesn't work anywhere near strong enough to matter. You're more likely to get bosses to attack you by using taunt one turn and then having that character cast an aoe heal the next turn.
In regards to Leene, if you dump literally all possible damage you can stack enough SP conversions to give her 240 defense and magic at the cost of not pumping (and therefore having absolutely terrible attack).
Whilst getting her attack to a usable level without just having raw levels isn't possible without overleveling.
For stealing, item drops are ONLY enemy drop pools. I have stolen from literally every single enemy I was able to (excluding bosses) and have only ever gotten items that enemy can drop. It's harder to steal an item that it is to just equip the luck accessory and have it drop normally.
For squishier characters, unless you can pump their defenses to the attribute of tanky characters they can and will just die to a single turn of pressure. Bosses that can double aoe can outright slaughter all of them at once.
>>3467321Oof. Given it also has 3 attacks in a row, using the spell that stops damage once won't save you.