Real fun game, if you like raising Chinese wizards as if you were running a Pokemon daycare centre for them.
If you're stuck on any part of the game feel free to ask, answering questions about enjoyable games is fun.
Also managed to gain access to a few sect's territory and got a sunpill while randomly adventuring in one of them.
>>778412 >Links body cultivator guide to a guy asking how to do it without body cultivators
This guide has been great. Thanks again.
np anon, a lot of the game's materials can be gotten from adventures or camping and that's just some of the more useful / used ones.
Insider here, I got some pretty chilling info I will share with you guys. Nessos will be split up soon. Roma won't do shit and agreed to this since they will get to control Drakaris and other islands near Kaldor. Tilea,Istar and Hyperion made a plan on splitting Nessos. Here is how it goes:
Istar gets the entire souf Nessos island for themselves. Tilea will get the 2 eastern islands in Nessos along with Arnor and Orange Nordboar (vassalized by Hyperion) will get Everything else in the North. These are the new agreed world borders by Tilea,Roma,Istar and Hyperion the plan will start on September 26th 18:00 ET Lets see if any of you notice some strange symbolism in the next ticket Hawkwood posts.
If you have a strong domain you will survive, metal working will become easier and farming will become harder. You might still be able to farm some things, especially if you choose the fire god as your deity to warm you up.
Do you think metalworking will get easier? The north is going to be frozen and terrible. Its golden time is ending for gear production and there will be months of bad production while Samotras and south Nessos reach their peak.
bricks, tiles, and exquisite lime will always sell, even if modestly
sandstone and limestone priced a denier above XXXX should sell, too
if you have lots of trees, fell some and sell the wood a penny above XXXXX
arrows seem to sell well; if you have juniper trees you can make decent quality ones with one bowyer+one armorer
and of course, the norf has exclusive production of reindeer, bison, and fur
>>778394 >Do you think metalworking will get easier?
Well take the chains from earlier, they can be produced anywhere from -25 to +35 but the optimal temperature is +5. I'm not sure where you are right now but where I'm standing it's +16, so it anything from here up to -6 is an improvement for me for making chains (and considering you can easily add a +5 to the temperature with Ove Ash it's more like it's better for me until it hits -11 and even after that it's quite modest penalties compared to the +20 it was for me for the most of last week or for instance the +35 it's in Kaldor right now.
I’ll say it. We’re all thinking it, but I’ll say it.
Age of Empires 2 is the Smash Bros. Melee of RTS’s. A bunch of competitive oldfags hanging onto a relic because its what was new when they were young and able to invest the limitless hours into getting gud at. They absolutely refuse to acknowledge new games in the series, or even give them a smidgen of respect because “NEW BAD OLD GOOD” without any further justification, or harping on trite/arbitrary changes that almost always ultimately are upgrades or even sidegrades. At this point, even if a better game does come out, they’re too committed to the old game to ever admit it, and will conjure up a reason to not go to it. AOE2fags would love to see AOE4 do poorly on pure principal.
why make this thread rather than reply to them directly as they bother you? and as far as rts fans go AoE2 ones generally strike me as sanest.
So you admit to denying reality?
I've been in the AoE2 community long enough to recognize that it's full of shitters that cannot have a reasonable discussion about anything.
I didn't make the thread.
I only justified it's existence thanks to the unreasonable shitting we do on AoE4 all the time.
you are wrong, and you have provided nothing to prove your point
your perception of what reality is, is wrong
there's plenty enough proper discussion even on this board, though it is quite filled up with garbage from shitters who say nonsense like "apm shouldn't be part of strategy" or "rts is dead because there's an active competitive element in it" as well
the majorty of discussion on rts may not be high-level enough for my liking, but it's certainly not emotional unconditional "old good new bad"
>>778495 >unreasonable shitting we do on AoE4 all the time.
please provide examples of unreasonable shitting "we" do on aoe4, i would like to gauge how unreasonable it is
should be easy enough, since it's done "all the time"
Give me 1 reason to play aoe4 over 2.
RIP BRDY. Let's have a thread for the best mod Starsector ever got.
Diable Avionics got a worse deal overall.
has anyone tried the bootleg? does it actually werk?
made s ship system today that makes piranhas terrifying
bootleg works fine with no issues for me
>make new game >copy old game mechanics & style >"Its shit because old game is better" >make game with new mechanics & style >"its shit because old game is still better" I feel like RTS is dead because no one can figure out this riddle. How do we get out of this cycle?
>>773346 >Spfags moved onto other stuff especially city builders.
This is me, I discovered that I enjoy struggling against "environmental" threats aka starvation or drought or economic collapse what have you a lot more fun than fighting a braindead AI with +1000% to everything to compensate.
WC3 would have been a fucking flop if not for the custom games. Nobody likes micro.
Why do people say "nobody" when they mean "I"?
Because RTS is a dead as fuck genre.
I'm sorry but a false claim doesn't support another false claim.
move your shiplet, cruisechad is going to leave
>>777866 >1st phase
>>777882 >always focus the missile bay
this nigga playing on normal
>>777882 >hacking cloaking device >mantis+teleporters
By that logic, you might as well hack medical. Level 3 hacking on medical will guarantee 4 kills regardless of how well your boarders manage. Wiping the crew on the first stage (Or leaving the heavy laser guy if not on hard), then means you can use hacking on the weapons/drones and just use boarders to wipe out the flagship's evasion and shields without a fuss.
if you can afford to crewwipe on stage 1 you're very well set and the boss isn't a problem regardless.
If you're going to crew wipe at all, you'll be doing it on stage 1 as it's the only stage you can neutralize the flagship from damaging you.
His other weapon was stolen by Astolfo and given to Roland's niece
as a prank
Wait, that huge dildo was a spear?
Remember when PM announced that Keter was going to get a realization after the final reception and some people thought it was going to be a rush job or bad, but it ended up being arguably the best realization and gave the game a much better conclusion.
PM said "The realization for the Floor of General Works (Keter) is planned to be updated" everyone literally expected the update to clarify that the BS reception was Kether realization and for them to add EGO cards as rewards
yo arbiter so stupid she thought L Corp meant Loser Corp
And then she tried to apply for a job
Do you like when turn based games have RNG or not? Is it better if there is some randomness in combat, or when everything you do has set and unchanging results, no misses, no crits, no damage spread etc.?
RNG is fine, but a game needs to give good ways to mitigate it. I hated that you couldn't really pick your fights in XCOM 2, and if you got an unlucky pod trigger from far away, the only viable thing to do most of the time was advance even further and risk triggering another pod because of the time limits. It wasn't fun no matter how hard I tried to be creative with the tools given to me
mathematicians should be killed and all complicated forms of counting should be left to experimental physicists
Mathematics are fine, but statistics and probability are fake science.
RNG is only a problem when unit count is so low that a statistically likely unlucky event (so 1 in 1000 or so) can utterly destroy you
Obviously if there is rng than it is possible you can lose with perfect play, but that should be so statistically unlikely that you wouldn't ever expect a player to experience it. Moderate to large entity count, recovery options, and maybe guaranteed options (I generally dislike these because they tend to be something you maximize your access to due to them being much better than non guaranteed options, I prefer something like "do 40% of your statistical average damage output but with no chance to miss". That way you have less occasions of an enemy with 3 hp wiping out everyone attacking him because the last guy whiffed 3 70%s
Whether or not Fire Emblem lies depends on the game, but generally yes it does. The way it works in most of them is that it rolls two numbers and uses the average of them for the accuracy roll. It's ironically much fairer than straight percentages because it makes high% attacks more accurate and low% attacks less accurate, which plays really nicely with your inbuilt Human biases and means an evasive character probably won't get fucked by back to back hits at 18% hit rate.
>"Slavery is, obviously, a horrific crime against humanity and precisely for this reason, many games that have a slavery-related setting or mechanics will either leave it out of the game or abstract it into something that’s less ‘on the nose’ (for example by simply applying some form of economic bonus at the expense of decreased stability)," Why do devs even bother makinh games set in the past if they're going to ignore something as ubiquitous as slavery? Why not just make a fantasy game?
All your fucking arguments are dodging the main question and focusing on one little fucking element. Jesus Christ, you argue like a woman. 10/10 made me (you) you
>All your fucking arguments are dodging the main question I ignored the dumbest part of your post, and hoped you would figure out why it was dumb to post without me having to acknowledge your mistake. At least with the second portion, it was possible you didn't understand why they stopped being a nuclear power. >What is your definition of a genocide, anon? You don't care, so I'm not going to bother making hard limits. >Is it like how black criminals getting shot in the USA is a genocide? Unrelated bait >and Palestinians being genocided while their population continues to increase? Unrelated bait >Pretty shit genocide considering SA is firmly majority Bantu. The entire southern half of the continent is filled with Bantu, and there have only been so many Dutch in the region.
>The two retards arguing Cool
Care to elaborate?
They didn't abolish slavery in any form. They just gave the state a monopoly on it. To date, they still rent out slaves to companies in need of cheap labor.
I know about VC, FE and trouble shooter. What are some good games with some anime waifus?
So that side has multiple endings?
I remember the game was pretty hard against two of the races (the damn frogs and something else) so...
ok so whats mature you stupid faggot?
you mean tactics advance 2 or there was an actual remake?
tactics advance 2
Not that anon, but its one my favorite srpgs, especially once you get that katana that lets you learn dual wield
>dodge-relentless is ba...
That makes sense, but why? I haven't noticed any tools given to counterbalance that on default origins. If anything the dynamic perks and shit make it harder by fucking me over
not him, but because it's a relatively recent change that they haven't really thought through yet
default legends used to be ezmodo till midgame
I have no respect for people who make low hanging edgy jokes
archers can kill her on turn 1
really she exists more to self impose a challenge with which weapons you can fight the beast group that follows her unless you give everyone a whip in bag to spam disarm
How do they do it bro's? Imagine a Total War game where each stab of a sword or spear impaling was fully simulated at the level of internal organ damage, I know, despite their billions and decades at work it's completely unthinkable, and yet a small band of part time autists are doing this and more on a shoestring budget.
Ivan feels now is his time to get up and try to come out of the pocket. As the planes keep strafing our surviving crews with mg fire while they try to reach the trees for concealment, some russian units start advancing towards the bushes, roughly in the direction of first platoon. An engagement there could turn in our favour since the russians will lose the cover of their gun in the back, I hope planes won’t be able to notice movement in the area.
The first russians to emerge from the bushes are stopped by first platoon, firing from cover. Planesdon’t seem to have noticed for now. I’m starting to fear that they’re going to stay all battle though, 30 minutes timer are like that but honestly with this engagement scale 1 hour is too much time wasted.
The squad from second platoon that cleared the trenches at the first contact comes under the attention of both some planes and other advancing russians, one crazy gunner from the mg platoon stayed in the field the whole time amidst falling bombs and bullets and is now covering them, firing against the infantry coming from the bushes. First platoon is slowly moving two squads to attempt an encirclement of the pinned down russians, but the yellow flag on the right signals they’re asking for a ceasefire, and in this case I’m more than willing to accept it, we lost too much already and continuing is not gonna earn us anything worthwhile.
There’s no way around it, this has been a disaster. Enemy planes completely destroyed us coming out of the blue, and I have no reason to think the spotter died so we are still at risk of getting bombed next time we try to push, I’m really starting to think we might just let the russians stay there and occupy Khokhlovka without doing anything else, the russians still have only 50 men left and are in no position to take ground even if they try to attack with air support.
Second part of this sad story, hopefully ending better. The enemy shouldn’t have support as the artillery unit with spotters was on the other side, but at this point I’m expecting anything. I will play this in a few hours if I can, will keep you updated.
This is my wishlist for any /vst/ game.
That they finish the first game before starting on a second.
they probably researched the war-exhaustion reducing techs before you, why are you retards absolutely adamant in never learning how WE ticks up?
That explains why it's happening, but it's still a retarded system.
Anyone still playing this?
I know everyone has a boner for Cities Skylines but I just can't get into it I like the region mechanic too much here
My god, that pic makes me horny
How different are they? never played SimCity but i tried Cities Skylines for 2 hours when it came out and just went back to Impression games, no particular criticism i just felt very bored
No, anon just built a city over multiple tiles.
No, it's an engine limitation.
The default region doesn't have any of the largest plots, though, so if you only played that, you'd be stuck with medium as the largest city.
There does seem to be some change in their policy but that change is still far to little to suggest they're gonna give other old games the same treatment. For a remake of simcity to work it also needs to be easy to mod. How is the C&C remake?
Simcity 2000 had the network edition, which was multiplayer on the same map.
Anyone else playing this City builder / 4x / dwarf fortress like game with combat and stuff
>minority races commit most of the crime >one townsfolk gets murded a few days in
>>776664 I like early game, it's much comfier than late game
Post your settlements
I'm just about to finish the huge 32 worker bakery, right in time for the first grain harvest. Before that I had those fields producing fruit. With a weapon smithy, the bakery and a grain brewery I can finally embark with my 30 man elite army and start conquering some new land. I just have to think about what to do for clothes, either I keep the leather tailors or I start producing more cotton and making that into clothes, because right now I only have enough for the settlement, not for any campaigning armies.
Didnt the dev implement reproduction? Hatchery, nursery and whatever to grow your pop.
>he doesn't replace the fart audio files with blank ones i won't say you will not make it but it's not looking good