Honestly I didn't hate eternal but it really missed the mark in a lot of places>Little to no ammo
I don't give a shit if it was a design choice, it was a shitty design choice, instead of creating interesting encounters that incentivize the use of different weapons they simply slash your total ammo pool so instead of maining the SSG and siege cannon you have to main the SSG and chainsaw.>The marauder
He's not hard, he just requires a style of combat that completely hits the breaks and does not flow in the slightest with the rest of the game, going from mach 6 'kill all the things' to a parry style fight, not as big a deal if he was just a boss but he still pops up in general fighting from time to time.
I had more trouble with him than any actual boss in the game.>DLC and preorder bonus trash
Just give me the game in a state that works and put that wasted time and effort in to a new game on a better engine.>Length
I remember Gman and civvie shouting about how long and brutal the game was, mostly because I blew through it in a single sitting on nightmare and had to rewatch their videos to make sure I wasn't hallucinating, then again, Civvie and Gman are shit at games.>Soundtrack
Much better this time around but I still think classic 70s and 80s metal would outclass the tracks we got.>no hooves
That zoomer prime armor doesn't count.
Over all not shit but it's still got work to do if they plan for a sequel.